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Nehnna

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Description

PROFILE UNDER CONSTRUCTION

{ N E H N N A }
    Age: 190 years
    Sex: Female

    Height: 5’4”/1.626m
      Demon: 6'2" (1.88 m)

    Weight: 130 lbs (59.0 kg)
      Demon: 145 lbs (65.8 kg)

    Element: Wind
    Partnering Human: Vlesvary Trandafir


{ P E R S O N A L I T Y }

{ D E M O N F O R M }
      { Aerodynamic lizard

    Nehnna’s aerodynamic body is built on lean muscles and light bones. She is covered in leathery scales, while her muscular calves are covered in feathers. An ectotherm, Nehnna is cold-blooded, and in cold temperatures, she'll go into torpor, where her metabolism slows down to a near-death state (i.e., a coma) and she becomes, in a word, useless. However, her metabolism is slower in general, and this means she can survive on one large meal per week if required.

    Nehnna has an 8-ft. ear span, with each ear measuring approximately four feet in length. Her ears contain three separate “antennae” of very light cartilage, which she can move independently. Combined with the leathery membrane, they are perfect sound funnels and can easily change shape for better acoustics.

    She can also change her skin's value, going from near-white to near-black in order to blend in with the lighting of her surroundings.

      { Sensitive senses

    Nehnna’s hearing is augmented by innate abilities that register sound vibrations, which allow her to hear clearly for long distances. Her hearing is clear for a quarter-mile (400m) radius, after which she can hear sounds that carry (which she augments with her own abilities, discussed later). She can hear individual heartbeats up to ten feet away from her, and the closer someone is to her, the more internal sounds (e.g., pulse, empty stomachs) she can hear. In order to keep from going crazy, Nehnna is able to instinctively tune-out "white noise," or sounds she doesn't deem important (e.g., someone's heartbeat while she talks to them). Barriers to sound, such as walls and doors, decrease her sensitivity to sound to the point that all she hears is a low mumbling or rumble beyond the structure.

    Her excellent hearing is matched by her ability to see clearly for the same distances. These senses are connected neurally--meaning that if her hearing isn't clear, her vision is also impaired to a certain, lesser extent. Nehnna remembers what she hears well, and can copy the pitch and tone of it all. These three traits, along with her speed, make her perfect for reconnaissance.

      { Micro-manipulations

    Nehnna’s powers focus on fine-tuned manipulations of gas’ velocities to generate sounds of various volumes and pitches. While her skill does not afford her the chance to create solid shapes, it does allow her to create and control new and existing wind currents, manipulating and maintaining their size and direction to form anything from a light breeze to a strong gust.

    She has refined her control to the point where she can control the speed of a gas on a minute level, creating sound waves and vibrations that can range in volume and pitch from a light thumbing to a high shrieking to a pealing crack of thunder. She can also use her abilities to amplify and augment sounds she hears, which she can use in turn either as an attack or to enhance her own hearing. She also favors forming thin "whips" of high-velocity air, which can sting and cut upon impact (depending on the material), as well as produce a think shrieking sound.

    One skill that she readily enhances is her sonic shriek. By vibrating the muscles in her throat at a specific frequency, she is able to produce a high-pitched shriek painful to most ears.

    Nehnna also creates small pockets of circulating air under her feet, which allow her to “stand” on air by countering the flow of air beneath them, or as skates, allowing her to glide with an effect comparable to flying.


{ H U M A N F O R M }
    Nehnna retains her hearing and eyesight in her human form. She can still use her scream, too, albeit weakened in intensity, and it leaves her throat raw and soar after prolonged or intense use. She can also control wind currents with as much skill as in her demon form. However, she cannot change her skin's value. She also retains a few soft scales on her cheeks, back, and shoulders, and is warm-blooded. Due to her increased metabolism as a human, she is usually hungry and won't turn down food.

    She has honed her hearing in her human form to the point where she can recognize not only the tone and pitch of someone's voice, but also their gait and other characteristics, right down to their heartbeats.


{ H I S T O R Y }
    Nehnna hatched from her egg, and two months later, her mother pushed her out of their nest and told her to go and wreak havoc like any good demon. So Nehnna did that, to great success, terrorizing the people of the Hawaiian Islands for over 150 years. One day, she decided that she was tired of being lonely and headed to the mainland, where she caught word of the DAMMED program.


{ E X T R A S }
    } Thanks to her hearing, she adores accents, and actually picks them up easily (learning the actual language takes a lot longer). She actually speaks without any accent, clearly enunciating every syllable.

    } She hates cold more than anything, and gets very cold very easily.

    } She really dislikes nicknames, and will use full-names almost exclusively, unless she never learns it.

    ....................................

    RP's are very welcome, particularly over comments, notes, and IM. Check out Nehnna's tumblr for her recent adventures, and to contact her.

    Nehnna (c) *drawingFrog
    app sheet (c) *Blood-and-Spice
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thecheekyhippo's avatar
FLUFFEH!!!! Fluffeh fluffeh fluffeh tail >3<